TERRYFLAXTON.COM
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    • Triple Vision & Channel 4 1985 - 1992
    • A Trip Sideways to the BBC
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    • 2015 & 2016 Cinefest Bristol International Festival of Cinematography
    • Sedition 2015 - Present >
      • Sedition 2015 - Larger
    • Makersplace and NFT's 2020 - 2022
    • 2025 and beyond?
    • Resurrection (for Jean Cocteau) >
      • RWA, FRPS, academic
    • Anecdotal Evidence
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    • Artworks, Documentaries, Installations
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      • Proposed Exhibition
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    • Work on Racism 1976 - 2000
    • Short Dramas
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    • An Early History of Video Art in the UK
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  • Phd
    • Abstract >
      • Aims of the Critical Commentary
      • Introduction: practice as research as an investigative tool and methodology
      • Prologue: My Prior Development as an Industry Practitioner, Artist & Academic
    • Portfolio 1 Guide >
      • Critical Commentary on Portfolio 1
      • Portfolio 1 Complete list of outputs
    • Portfolio 2 Guide >
      • Critical Commentary on Portfolio 2
      • Portfolio 2 Complete list of outputs
    • Portfolio 3 Guide >
      • Critical Commentary on Portfolio 3
      • Portfolio 3 Complete list of outputs
    • Portfolio 4 Guide >
      • Critical Commentary on Portfolio 4
      • Portfolio 4 Complete list of outputs
    • Phd Conclusion >
      • Consolidated Bibliography of Works Referred to in the Critical Commentaries
      • Key Propositions from the Research Period
      • Complete List of Outputs
      • Extra Resources >
        • ​1. Context for Research from 1971 forwards
        • ​2. Emerging technologies in industry prior to the research period (2007)
        • ​3. High Resolution Research 2007 - 2010
        • 4. Higher Dynamic Range Research 2010 - 2016
        • 2016 Bristol International Festival of Cinematography Video Documentation >
          • Cinefest 2016 Trailer
        • 2015 Bristol International Festival of Cinematography Video Documentation
        • The Verbatim History of Digital Cinematography >
          • The FIlms of Roberto Schaefer ASC, AIC at Encounters 2013 >
            • Professor Duncan Petrie on the structure of film training in the UK
            • An introduction to 'Resolution'
            • Projection Mapping
            • An Introduction to Motion Capture
            • Cinematographers Discuss Their Role
            • The Neurocinematics of FIlm: Hasson et al
            • RGB-Z Depth Capture in real time
            • The Future of Display Technology
            • CMIR ONE >
              • 18 Seconds
              • BOUNCE
              • 7 seconds
              • 4 seconds
          • Verbatim Interviews
          • The Verbatim History of the Aesthetics and Technologies of Analogue Video
          • A History of Video Art
          • Discussions
  • News
    • Latest releases & exhibitions
  • SHOP
  • The Present & The Past
    • The Present and The Past
    • Vida 1976 - 1981
    • Transition 1981 - 1982
    • Early Broadcast work: Triple Vision & Videomakers 1982 - 1985
    • Triple Vision & Channel 4 1985 - 1992
    • A Trip Sideways to the BBC
    • Cinematography and Scripting 1992 - 2006
    • Academia and a developing Artistic Practice 2007 - 2016
    • 2015 & 2016 Cinefest Bristol International Festival of Cinematography
    • Sedition 2015 - Present >
      • Sedition 2015 - Larger
    • Makersplace and NFT's 2020 - 2022
    • 2025 and beyond?
    • Resurrection (for Jean Cocteau) >
      • RWA, FRPS, academic
    • Anecdotal Evidence
  • Artworks, Installations, Docs
    • Artworks, Documentaries, Installations
    • Longer Form Artworks
    • Installations 1992 - The Present >
      • Proposed Exhibition
    • Short works with a life of their own
    • Collaboration: Terry Flaxton Shawn Bell
    • Collaboration: Terry Flaxton Emily Burridge
    • Collaboration: Terry Flaxton Al Lethbridge
    • Documentaries 70s to 90s
    • Channel 4 - Moving Image Art Resources
    • Blink 2003 to 2012
    • Work on Racism 1976 - 2000
    • Short Dramas
    • Music Industry Work
    • Music and Sound 1969 - 1975
    • An Early History of Video Art in the UK
    • Theatre Work
    • The Cold War Game: The Soviet Union
  • Phd
    • Abstract >
      • Aims of the Critical Commentary
      • Introduction: practice as research as an investigative tool and methodology
      • Prologue: My Prior Development as an Industry Practitioner, Artist & Academic
    • Portfolio 1 Guide >
      • Critical Commentary on Portfolio 1
      • Portfolio 1 Complete list of outputs
    • Portfolio 2 Guide >
      • Critical Commentary on Portfolio 2
      • Portfolio 2 Complete list of outputs
    • Portfolio 3 Guide >
      • Critical Commentary on Portfolio 3
      • Portfolio 3 Complete list of outputs
    • Portfolio 4 Guide >
      • Critical Commentary on Portfolio 4
      • Portfolio 4 Complete list of outputs
    • Phd Conclusion >
      • Consolidated Bibliography of Works Referred to in the Critical Commentaries
      • Key Propositions from the Research Period
      • Complete List of Outputs
      • Extra Resources >
        • ​1. Context for Research from 1971 forwards
        • ​2. Emerging technologies in industry prior to the research period (2007)
        • ​3. High Resolution Research 2007 - 2010
        • 4. Higher Dynamic Range Research 2010 - 2016
        • 2016 Bristol International Festival of Cinematography Video Documentation >
          • Cinefest 2016 Trailer
        • 2015 Bristol International Festival of Cinematography Video Documentation
        • The Verbatim History of Digital Cinematography >
          • The FIlms of Roberto Schaefer ASC, AIC at Encounters 2013 >
            • Professor Duncan Petrie on the structure of film training in the UK
            • An introduction to 'Resolution'
            • Projection Mapping
            • An Introduction to Motion Capture
            • Cinematographers Discuss Their Role
            • The Neurocinematics of FIlm: Hasson et al
            • RGB-Z Depth Capture in real time
            • The Future of Display Technology
            • CMIR ONE >
              • 18 Seconds
              • BOUNCE
              • 7 seconds
              • 4 seconds
          • Verbatim Interviews
          • The Verbatim History of the Aesthetics and Technologies of Analogue Video
          • A History of Video Art
          • Discussions









Selling the immaterial in a material world:

Artists Marque

Until now the sale of immaterial art has been hesitant. By the term 'immaterial art' we mean that kind of art where an important element of its display ceases when certain elements of its construction are removed. Essentially this means when the electricity is turned off with data, digital, electronic, new media or video art.

The hesitancy of purchase by collectors is understandable - accessioning works of art by museums however, has gone ahead with some fluidity. 'Accessioning' often means giving - because the artist would rather have their work in MOMA or the Tate than not. 'Accessioning' also means refusing to detail the costs involved - and very often the wishes of artists get ignored when the particular curator of the accession moves on. There is more than anecdotal evidence to support this - contact Terry Flaxton for documentation of this.

However, despite these kind of problems the collection of immaterial art is growing slowly (another factor is lack of traditional materials involved like, wood, paint, metal etc). One could imagine that if a Time Traveler appeared from perhaps 50 years in the future (or the way behaviour is velocitising at the moment - perhaps 10 years), that the visitor might advise: 'buy work now, because in our time, we have gotten over any issue around the materiality of art - and it was due to the growth of digitality in your time (that you re-mediated with analogue thinking), that enabled us to understand that the matter of art is beyond form'.

Artists Marque is both a feasibility study and a practice as research proposition to create a point of sale to research the behaviours that people exhibit toward the immaterial. Equally we shall collect interview material and documentation around the issue and publish it here (see connected article How to collect Immaterial and New Media Art).




    Contact us if you wish to input into our research

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